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Mortal Kombat 4 recreated on Unreal Engine 4

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Mortal Kombat 4 recreated on Unreal Engine 4

Mortal Kombat 4

The controversial Mortal Kombat 4 is significantly inferior in popularity to its predecessor, but it was its artist and 3D-modeler Darko Subotin who chose to create a remake on the Unreal Engine 4. So far, the enthusiast has presented three final videos for Scorpio, Sonya Blade, and QuanChi. Considering the quality of the original, the work looks great.

Mortal Kombat 4 – QuanChi’s Ending Remade in Unreal Engine

The videos of Scorpio and Quan Chi were especially cinematic, but the version for Sony Blade, due to the environment and character models in visual style, somewhat reminded Fortnite. At the same time, unfortunately, in all videos, there are noticeable problems with animations, in particular with facial ones, but various effects, including lighting, look impressive.

Mortal Kombat 4 – Sonya’s Ending Remade in Unreal Engine

Mortal Kombat 4 – Scorpion’s Ending Remade in Unreal Engine

The original Mortal Kombat 4 was released in 1997 on arcade machines and a year later appeared on the PlayStation, N64, Game Boy Color, and PC. The audience received it coolly – it was all the fault of the transition to three-dimensional graphics, then still unusual for fighting games. The release of the latest part of the series, MK 11, took place in 2019. This game does not yet require remasters, but one blogger and part-time martial artist decided to personally repeat the techniques of the fighting game fighters.

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